> For the complete documentation index, see [llms.txt](https://eirdonne.gitbook.io/tdbyh/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://eirdonne.gitbook.io/tdbyh/to-die-by-your-hand.md).

# To Die by Your Hand

### Download the game here!

<a class="button primary" data-icon="down-to-line">Get the game</a> [Source](https://icedrive.net/s/3SBuN748VPugSuQh81X1kPhbGGhA)

## Game mechanics

* Each ending unlocks 1 extra song for the main menu's radio
* Getting an achievements gets you all the related CGs
  * Earning *all* the achievements gets downloadable wallpapers
* The game is supposed to feel like an anime you interact with

### Progress

* [ ] Write the full outline on Beat (NVL vs ADV)
  * [ ] Re-write scene/ending headings, achievements
* [ ] Character's dialogue traits
* [ ] Edit through passes of each element
  * [ ] Pinch points?
  * [ ] TDRs (Twist, Discovery, Reveal)s?
  * [ ] ARMs (Action, Reaction, More action)s?
  * [ ] Character arc?
  * [ ] Every scene raises a question?
  * [ ] Misinterpret-able breadcrumbs?
  * [ ] Established character?
  * [ ] Breaking *out* of character?
* [ ] Draw the flowchart of each MLs route
* [ ] Write documentation (walkthrough, plot summary)
* [ ] Make the pacing diagrams
* [ ] Convert outline to prose
  * [ ] Second revision to fix glaring errors
* [ ] Describe every CG, scene visually
* [ ] Add the songs + SFXs to play
* [ ] List Ren'Py plugins to use
* [ ] Code, draw the UI/UX
  * [ ] Configure NVL, ADV like anime
* [ ] Draw the main menu
* [ ] Create MCs file report screen (when unlocked, True End = Synd M backstory)
* [ ] Make achievement page
* [ ] Make epilogues page
* [ ] Make gallery page
* [ ] Convert script to code (scenes to label, flags, choices)
* [ ] Add in game MC customisation (pronouns, name)
* [ ] Draw prologue art
* [ ] Code prologue + SFX (phone notif per message in NVL) + music
* [ ] Publish demo on Itch/Game Jolt on Web + Mac/Windows
* [ ] Join Yaoi, Yandere jam on Itch
* [ ] Draw and publish ML profiles on all social media
* [ ] **Code rest of routes for all MLs**
  * [ ] Code Act I
  * [ ] Code Act II
  * [ ] Code Act III
  * [ ] Code epilogues
  * [ ] Code Synd M backstory
* [ ] Make video of game trailer, get screenshots on Itch page
* [ ] Update Gitbook, Itch page, Discord
* [ ] Release fully on Mac, Windows, Android, iOS
* [ ] Engage in Discord community + Fix bug reports
* [ ] Release Synd M backstory 1 week later
* [ ] Include fan art in the game gallery

### Walkthrough

[View here](https://www.tldraw.com/p/myT8elBZ7FqfJppdrBYB0?d=v0.0.1168.846.page) (spoilers!)

#### Have feedback?

Ask from the [Tumblr blog](https://tdbyh.tumblr.com/).

#### See all the art

Join this [Magma space](https://magma.com/invite/UEVQH0Q_) to see all related art (like, for wallpapers).

#### Writing related

You can read my screenplay, which I wrote using [Beat](https://www.beat-app.fi/), and is [available here](https://www.icloud.com/iclouddrive/0ecULi6wYaHpJR0g8WWVIJLmQ#Beat). Download the most recent version, and read it using [this viewer](https://wixette.github.io/fountain2html/).

## Credits

* Music
  * [Pixabay](https://pixabay.com/playlists/to-die-by-your-hand-33394960/)
  * [FreeMusicArchive playlist](https://freemusicarchive.org/member/shagun-baranwal/to-die-by-your-hand-visual-novel?page=1)
  * YouTube Studio Audio Library
  * [From various sources](https://samply.app/p/n5rHbss5xxL9dibRGbCv?si=U1OhaKftZbdolVmcGv5yphAc4BT2) (Samply)
* SFX
  * [QuickSounds](https://quicksounds.com/sound/6882/slow-ambient-breathing)
  * [FreeSound](https://freesound.org/people/casiba842/sounds/554307/)
  * [SoundFishing](https://www.soundfishing.eu/sound-effect/weapon)
  * [WeLoveIndies](https://www.weloveindies.com/en)
* [PoseMyArt](https://posemy.art/app/?lang=en)
* [Patterpad](https://patterkit.dev/)
* By Eirdonne
  * All art, game design (UI/UX), writing, programming

Started pre-production summer of '26.

**Source code**

[View here](https://icedrive.net/s/3SBuN748VPugSuQh81X1kPhbGGhA)!

### Ren'Py plugins I used

* ATL text animation
* Parallax scenes
* Blurring
* Rain effect

I used [BehindTheNames](https://www.behindthename.com/names/gender/masculine/impression/classic) and the [Spiderman movie's](https://jhmovie.fandom.com/wiki/Spider-Man:_Brand_New_Day/Credits) end credits for name inspiration
